Before rounding our Da’at Shinjuku you have one final main story boss encounter in Shin Megami Tensei 5 Venegacne: Lilith and the Qadištu. You will face all four of them before heading into Shakan, and this is a turning point in the narrative as it will accelerate a lot of events that follow.
When you reach the quest inidicator Lilith will encounter you and after a brief dialog exchange she will summon the other three Qadištu to fight you. Fortunately, these versions of Na’amah, Agrat, and Eisheth are a bit nerfed. They do not have the same set of skill as their individual boss variants, and their HP and resistance is also much lower.
You will have to wipe out Lilith’s entire team to complete the encounter. However, that makes the fight difficult is how Lilith can just summon back her fallen allies with half HP after they are downed.
It’s one of the longest fights in the mid game, and based on you team composition you can have a tough time. Here is a guide on how you can make Lilith and the Qadištu encounter significnatly easier in Shin Megami Tensei 5 Vengeance.
Lilith Weakness and Resistance in Shin Megami Tensei 5 Vengeance
Lilith Elemental Weaknesses and Resistances
Element | Resistance/Weakness |
---|---|
![]() | Resist |
![]() | – |
![]() | – |
![]() | Ressit |
![]() | Absorb |
![]() | Weak |
![]() | Resist |
Lilith’s Status Ailments Resistances
Status Effect | Resistance/Weakness |
---|---|
![]() | Block |
![]() | Block |
![]() | Block |
![]() | Resist |
![]() | Block |
![]() | Resist |
Lilith Skill Proficiencies in Shin Megami Tensei 5 Vengeance
Elemental
Element | Proficiency |
---|---|
![]() | -2 |
![]() | – |
![]() | – |
![]() | +4 |
![]() | +6 |
![]() | -6 |
![]() | – |
Other Statuses
Status | Proficiency |
---|---|
![]() | +1 |
![]() | – |
![]() | -3 |
![]() | +3 |
Lilith skills in Shin Megami Tensei 5 Vengeance

Qadištu Mandate:
- While in the active party, reduces the dagame taken by Qadištu demon allies.
Mother Earth (+3):
- (Unique): Nullifies 1 Physical attack for all allies for 1 turn and removes stat debuffs.
Primordial Parturition:
- Revive and summon 1 ally with half HP.
Matarukaja (+3):
- Raises Attack of all allies by 1 rank for 3 turns.
Marakukaja (+3):
- Raises Defense of all allies by 1 rank for 3 turns.
Qadištu Entropy:
- 2 heavy level-based Almighty attacks to all foes. High chnae of inflicting Charm. Large HP recovery to all allies.
Agrat Weakness and Resistance in Shin Megami Tensei 5 Vengeance
Agrat Elemental Weaknesses and Resistances
Element | Resistance/Weakness |
---|---|
![]() | – |
![]() | Resist |
![]() | Block |
![]() | Weak |
![]() | – |
![]() | – |
![]() | Resist |
Agrat’s Status Ailments Resistances
Status Effect | Resistance/Weakness |
---|---|
![]() | Block |
![]() | Block |
![]() | Block |
![]() | Resist |
![]() | Block |
![]() | Resist |
Agrat Skill Proficiencies in Shin Megami Tensei 5 Vengeance
Elemental
Element | Proficiency |
---|---|
![]() | -3 |
![]() | +2 |
![]() | +4 |
![]() | -5 |
![]() | – |
![]() | – |
![]() | – |
Other Statuses
Status | Proficiency |
---|---|
![]() | +5 |
![]() | -4 |
![]() | +3 |
![]() | – |
Agrat skills in Shin Megami Tensei 5 Vengeance

Qadištu Artifice (Innate Skill):
- While in the active party, attacks, including Magic, may become critical hits for Qadištu demon allies.
Mabufudyne (+4):
- Heavy Ice attack to all foes.
Maragidyne (+2):
- Heavy Fire attacks to all foes.
Bufubarion (+4):
- Severe ice attack to 1 foe.
Qadištu Entropy:
- 2 heavy level-based Almighty attacks to all foes. High chnae of inflicting Charm. Large HP recovery to all allies.
Eisheth Weakness and Resistance in Shin Megami Tensei 5 Vengeance
Eisheth’s Elemental Weaknesses and Resistances
Element | Resistance/Weakness |
---|---|
![]() | – |
![]() | Block |
![]() | – |
![]() | – |
![]() | Weak |
![]() | – |
![]() | Block |
Eisheth Status Ailments Resistances
Status Effect | Resistance/Weakness |
---|---|
![]() | Block |
![]() | Block |
![]() | Block |
![]() | Resist |
![]() | Block |
![]() | Resist |
Eisheth Skill Proficiencies in Shin Megami Tensei 5 Vengeance
Elemental
Element | Proficiency |
---|---|
![]() | +6 |
![]() | – |
![]() | – |
![]() | – |
![]() | -3 |
![]() | -3 |
![]() | – |
Other Statuses
Status | Proficiency |
---|---|
![]() | – |
![]() | +3 |
![]() | – |
![]() | – |
Eisheth skills in Shin Megami Tensei 5 Vengeance

Qadištu Savagery (Innate Skill):
- While in the active party, increase the Critical Rate or Qadištu demon allies
Axel Claw (+6):
- 2-4 medium Physical attacks to random foes.
Mist Rain (+6):
- 2-4 medium Physical attacks to random foes. Chance of inflicting Mirage.
Deathbound (+6):
- Medium Physical attack to all foes.
Qadištu Entropy:
- 2 heavy level-based Almighty attacks to all foes. High chnae of inflicting Charm. Large HP recovery to all allies.
Na’amah Weakness and Resistance in Shin Megami Tensei 5 Vengeance
Na’amah’s Elemental Weaknesses and Resistances
Element | Resistance/Weakness |
---|---|
![]() | Weak |
![]() | Resist |
![]() | Resist |
![]() | Resist |
![]() | Resist |
![]() | – |
![]() | Block |
Na’amah Status Ailments Resistances
Status Effect | Resistance/Weakness |
---|---|
![]() | Block |
![]() | Block |
![]() | Block |
![]() | Resist |
![]() | Block |
![]() | Resist |
Na’amah Skill Proficiencies in Shin Megami Tensei 5 Vengeance
Elemental
Element | Proficiency |
---|---|
![]() | -6 |
![]() | – |
![]() | – |
![]() | – |
![]() | – |
![]() | -3 |
![]() | +3 |
Other Statuses
Status | Proficiency |
---|---|
![]() | – |
![]() | +7 |
![]() | – |
![]() | +2 |
Na’amah skills in Shin Megami Tensei 5 Vengeance

Qadištu Deception (Innate Skill):
- While in the active party, raise the Accuracy/Evasion for Qadištu demon allies.
Dekaja:
- Removes stat buff effects on all foes.
Matarunda (+2):
- Lowers Attack of all foes by 1 rank for 3 turns.
Marakunda (+2):
- Lowers Defence of all foes by 1 rank for 3 turns.
Life Drain
- Weak Almighty HP drain attack to 1 foe.
Qadištu Entropy:
- 2 heavy level-based Almighty attacks to all foes. High chnae of inflicting Charm. Large HP recovery to all allies.
How to beat Lilith and the Qadištu in Shin Megami Tensei 5 Vengeance
1) Focus down Agrat and Eisheth first
Agrat and Eisheth are the main damage dealers in Lilith’s party. So to make the fight more manageable it’s best if you focus all of your dps on them first. If you cannot take them all out in one turn, then get Agrat.
Her Qadištu Artifice skill will help her teammates get free critcal hits on you allowing them to extend their turn. So make sure you have strong Elec and Force users on the team to help with the DPS.

2) Ignore Na’amah
Na’amah does not have any of her CC skills like Capitulate to Pleasure in this ecountr. She takes up more of a supporting role, and you can ignore her.
Your goal will be to focus your DPS on Lilith once Agrat and Eisheth are down. If Lilith brings them back from the dead again, kill them and shift your focus back to Lilith. You will have to rinse and repeat this for some time till only Na’amah is left on the field.
3) Do not let themuse Qadištu Entropy
Their Magatsuhi skill will deal heavy level-based Almighty attacks to all foes. This has a high chance of inflicting charm and will heal the HP of all llies. However, they will only be able to use this move when they have all four memebers on the field.
They won’t be able to use it if atleast one of them is down, so if you are seeing them gathering Magatsuhi, make sure to take atleast one Qadištu down before your turn ends.

4) Do not use Ma- elemental skills
Avoid Ma- elemental skills which deal damage to all enemy memebers. This is because, each Qadištu come with different resistance and weaknesses. So if you are using Mazandyne, while Eisheth is weak to it, Lilith will absorb that skill completely depleting your press turns.
Make sure your party is equipped with demons that will exploit their weakness with single-target attacks.
Best deamons for beating Lilith and the Qadištu in Shin Megami Tensei 5 Vengeance
Best Support and Healers
- Onyankopon
- Tao
- Yoko
- Kushinade-Hime
Thes party memebers will be the best healers and supports for the fight. As long as you are taking out Agrat and Eisheth, you won’t be having much trouble completing this encounter.
You can eithe rstraight up go for Tao and Yoko for the encounter, or have Onayankopon and Kushinade-Hime. As long as you can teach them Marakunda and Matarukaja, you will be able to wipe out Agrat in one turn.
Additonally, do keep an eye out for Na’amah’s Dekaja as she will remove all of your buffs. So keep re-applying them.

Best Damage:
- Yurlunger
- Nue
- Baihu
- Dominion
- Pazuzu
- Nahobino
Dominion will be one of the best party memebers for this fight. He comes with Hamaon (which Lilith is weak to), Diarahan (which completely restores the HP of 1 ally), and with the right fusion combinations you will be able to give him Zionga, Matarukaja, Diamrita and Samarecarm as well. Dominion has psotive Elec affinity and will be every effective against Agrat.
As alternatives, you can have Nue and Baihu for Elec alogn with Pazuzu for Force. If your Nahobino is going for a mage build, make sure you have positive affinities for both Elec and Force.

Once you have taken out Lilith and the Qadištu in Atlus‘ RPG, you will be able to continue with the story and even unlock each of their Essense.